![]() You'll almost certainly find that lighting sources, textures, names of items of furniture are lost. So, on a good day, you'd only get about 80%*80% = 64% conversion. In other words, many CAD systems could only represent about 80% of their data in IGDS and could only understand about 80% of the IGDS file. I don't recall ever being impressed because the standard represented "the lowest common denominator" of the computer model. During those days, the IGDS "cross-platform" CAD format emerged. Let me explain why I believe you'll be disappointed. WIN10 Pro 64bit * 16 GB RAM * AMD FX 6100 * Geforce GTX 660Īlex: I wish you luck with this, however I'm not confident that you're going to find the pot of gold at the end of the rainbow. at least the samples i tested was running on all my devices properly. So finally my thoughts to find a real cross-platform solution which also gives you all positive effects should be the way using a webgl-path. or it might be caused by using the compressed sh3d-file before exporting to obj. ![]() because thats the first impression i get viewing the converted files. or - and it seems optically like this - it depends on the position and behaiviour of the main light source set in sh3d. i just guess it might be the grouping of some parts which cause this effect. actually the main problem, the parts of the construction will loose colour and/or texture for some reason, wehn obj is converted to dae. Next step will be to use blender to convert the files. actually i play with anycad-exchange 3d, but this is a "bad" program, because in background a chinese antivirus programm will be installed. The main thing from my point of view should be to use existing libs like node.js and or three.js - and last but not least a working converter from obj to dae. well, i'm not a real programmer, maybe some skills and a lot of ideas. as i understand, the main lib used is "node.js" an some addition, which convert ".dae"-files to "json". actually i play around with the samples an to integrate the kuda-files to typo3-cms. basically i found a solution: take a look to the open-source webgl editor "kuda". so back on my workstation i was looking for some - webgl - solutions to bring my buildings to the web, with two important points: 1) without any external viewer and 2) the result must be responsive. typo3 stops because of an open-ssl issue. to explain the idea i had.i was basically looking for a web-server solution localy on a android-tablet, found one and was able to install wordpress-cms. the main problem i guess is known, mobile devices based on android or ios might not run the sh3d-viewer because of java (strange but true). basically i'm on the same issue and just want to give a hopefully useful hint.Īs i have done a complete industrial area with sh3d (office and production buildings, stoarages etc.), i decided to use this buildings in a web(ona-a-stick) application etc. That worked well on mobile and desktop browsers.įrom time to time i'm back, still working with sh3d. ![]() I also found a web-site (can't remember where) to which you can upload the obj file. I expect the mobile versions of MeshLab will work well at some time in the future. I used File/Import Mesh to read SGy/SGy.obj. On iOS/Safari click on the link and use "Open With" and Select MeshLab ![]() I was a little underwhelmed as the model had lost its color and textures. Unzip it and open SGy/SGy.obj with MeshLab. There are two versions of the model (with and without furniture). I've put a model of my home on this page: ![]() I've found a way to view models on Mobile Devices. ToWebPluginĪlthough this doesn't enable you to render the SH3D model, it will enable you to share content on the web for viewing on mobile (and desktop) devices. This will make it easy to generate web galleries of images and floor plans and that will work with the browser on Android, iOS and the Desktop. It would be great if you can develop a viewer for android. This topic has been viewed 27680 times and has 15 Thread Status: Active Total posts in this thread: 16 Sweet Home 3D Forum Category: Open discussions Forum: Wishlist Thread: Port SH3D to Android ![]()
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